Michael Waller
Michael Waller
3D Animator
Calgary, Canada

About

They say that energy can't be created or destroyed, but that isn't true if you're an animator!

Skills

3D AnimationRigging3D LayoutPre-vizSet DesignVideo EditingCinematics

Software proficiency

Maya
Maya
MotionBuilder
MotionBuilder
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Premiere
Premiere

Reel

Productions

    • Video Game
      Call of Duty: Black Ops 7
    • Year
      2025
    • Role
      Senior Animator
    • Company
      Beenox Inc.
    • Video Game
      Call of Duty: Black Ops 6
    • Year
      2024
    • Role
      Senior Animator
    • Company
      Beenox Inc.
    • Video Game
      Call of Duty: Modern Warfare 3
    • Year
      2023
    • Role
      Senior Animator
    • Company
      Beenox Inc.
    • Video Game
      Call of Duty: Modern Warfare 2
    • Year
      2022
    • Role
      Senior Narrative Animator
    • Company
      Beenox Inc.
    • Video Game
      Call of Duty: Vanguard
    • Year
      2021
    • Role
      Senior Narrative Animator
    • Company
      Beenox Inc.
    • TV Production
      A Tale Dark & Grimm
    • Year
      2021
    • Role
      3D Animator
    • Company
      Jam Filled Entertainment
    • TV Production
      Dino Ranch
    • Year
      2021
    • Role
      3D Animator
    • Company
      Jam Filled Entertainment
    • TV Production
      Kingdom Force
    • Year
      2019
    • Role
      3D Animator
    • Company
      Jam Filled Entertainment
    • TV Production
      44 Cats
    • Year
      2019
    • Role
      Animator
    • Company
      Bardel Entertainment
    • TV Production
      Monster High: Adventures of the Ghoul Squad
    • Year
      2017
    • Role
      Animator
    • Company
      Bardel Entertainment
    • TV Production
      All Hail King Julien
    • Year
      2014
    • Role
      Keyframe Animator
    • Company
      Bardel Entertainment

Experience

  • 3D Animator at Jam Filled Entertainment
    Ottawa, Canada
    February 2019 - February 2021

    Kingdom Force: This show was fun to animate because there was lots of different creatures, robots, vehicles, and action!

    Dino Ranch: This show was also fun because of the action (it satisfied my inner cowboy). I really valued getting to use all the different dinosaur rigs as well.

  • 3D Character Animator at Bardel Entertainment
    Kelowna, Canada
    March 2017 - July 2018

    Character animator on "44 Cats", often responsible for my own layout as well (keyframing, camera work, set dressing, sequence continuity).

    Character animator on "Monster High: Adventures of the Ghoul Squad", which also involved layout responsibilities.

  • Layout Artist / Keyframe Animator at Bardel Entertainment
    Canada
    August 2014 - March 2017

    My layout work on "All Hail King Julien" included the keyframing, camera animation, set dressing (which sometimes meant creating new sets), and occasionally I would help with full animation.

    I was trusted to cover for my lead several times when he was away, and this left me responsible for reviewing the teams layout work and providing them with revisions if needed.

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